Arcade: carnival

Field Goal: how it plays, odds and payouts

Field Goal in Cashout Arcade: pick 25, 40 or 55 yards and kick once. Chance and pay for every outcome, 97% return, 50x for splitting the uprights from 55.

On this page

How Field Goal plays

  1. Pick a distance: tap the 25, 40 or 55 yard marker.
  2. Set your bet and tap Kick.
  3. Through the posts pays; dead centre pays the most (up to 50.00x from 55 yards).
  4. Off the post and in is a bonus. Off the post and out pays back 0.50x.

The rule people miss: Aim and wind are just for show: where the ball ends up is drawn when you kick.

Field Goal is a one-kick game. Pick a distance, set your bet and kick. The ball lands in one of seven zones, and each zone has a fixed pay. Coins are virtual and have no cash value.

How a round works

  1. Pick 25, 40 or 55 yards.
  2. Set your bet and tap Kick.
  3. The ball is drawn into one of seven zones, from short and wide to dead centre between the posts. The zone sets the pay.
  4. The kick is paid straight away.

Every kick is decided on our servers. Where you aim, the wind flag and the crowd change nothing. Which upright the ball misses, hits or squeaks past is also random and does not affect the pay.

What each kick pays

A kick that goes through the posts pays more than the bet. A doink that bounces out returns half the bet.

Zone25 yd chance25 yd pays40 yd chance40 yd pays55 yd chance55 yd pays
Short2.0%018.0%036.6%0
Wide16.6%027.5%033.0%0
Doink, no good2.9%0.5x3.0%0.5x3.0%0.5x
Squeaker15.0%1.05x22.0%1.2x15.0%1.5x
It is good58.0%1.1x26.0%1.6x10.0%2.5x
Doink and in3.0%2x2.5%5x1.8%10x
Split the uprights2.5%4x1.0%15x0.6%50x

The kick goes through the posts 78.5% of the time at 25 yards, 51.5% at 40 yards and 27.4% at 55 yards. Every distance returns 97% over time.

Worked example

You bet 100 coins from 40 yards. A squeaker pays 120 coins, an ordinary good kick pays 160 and dead centre pays 1,500. A short or wide kick pays nothing, and that happens 45.5% of the time from this distance.

Max win and limits

The top result is a dead-centre kick from 55 yards: 50x the bet, about a 1 in 167 chance. The game-wide limits (50,000x the bet, 250,000,000 coins per round) cannot be reached. Volatility is medium.

What matters and what does not

  • The distance: the only choice. It trades how often you get paid against how much, not the average return.
  • Aim, wind and timing: none of them change the result.
  • Previous kicks: each kick is a fresh draw. See streaks and the gambler's fallacy.

The published odds are on Odds.

Frequently asked questions

Does my aim or the wind change the kick?

No. Aim and the wind flag are for show. Where the ball ends up is drawn on our servers when you kick.

Which distance is best?

None. All three return 97% over time. Closer kicks are good more often and pay less; 55 yards is good about 27% of the time and pays up to 50x.

What is a doink?

The ball hits an upright. If it bounces in it pays 2x, 5x or 10x depending on the distance. If it bounces out it pays back half your bet.

Can I win more than 50x?

No. The top pay is 50x the bet, for splitting the uprights from 55 yards.